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Animator ExtinctAlchemistBeserker Duelist |
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Archer | |
Races:All except Minotaur and Dwarf.Professions:Assasin, Barbarian, Bard, Huntress, Ranger, Thief, Warrior.Carrier:Herath the Fell, lvl 33 skelly. Harquen Wilds (53.0 x 68.8), Essing Wilds (37.5 x 67.1), Haroun Wilds (?).Trainers:Harquen Wilds (52.9 x 69.9), Essing Wilds (37.2 x 68.3), Volgarth (?), Voth'ss Swamp (49.9 x 37.7)?.Archery Bow Powers:(1-20) Precision: Personal Weapon Attack Rating Buff
Attack Bonus +30 to +130. (1-20) Rapid Shot: Personal Attack Speed Buff
Delay between attacks -5% to -19.2%. (Archery 30%) Eagle's Aim: Weapon Power and Damage Debuff (Archery 40%) Shot to the Leg: Weapon Power and Snare (Archery 50%) Wicked Barb: Weapon Power and Bleeding Damage (Archery 60%) Wyvern's Sting: Weapon Power and Attack Speed Debuff (Archery 70%) Kenaryn's Mark: Weapon Power and Defense Debuff
Archery Crossbow Powers:(1-20) Fusillade:(1-20) Thread the Needle:
Notes:Taking Archer Rune grants (professions lacking,) the ability to wield bows and crossbows, as well as their powers.Scout is the only profession which grants Archery powers without need of the Archer Rune. Scout trainers can train Archery skill not only for scouts, but also for those with Archer Rune. However, only Scouts can train Precision and Rapid shot at Scout trainers, all others must train at Archer trainer. Training Archery above 70% will increase attack rating for bows or crossbows, as well as damage inflicted. Training Archery above 70% will increase an archer's defense rating.
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